New📚 Introducing our captivating new product - Explore the enchanting world of Novel Search with our latest book collection! 🌟📖 Check it out

Write Sign In
Library BookLibrary Book
Write
Sign In
Member-only story

Theory and Design: An Essential Guide for Game Designers

Jese Leos
·13.9k Followers· Follow
Published in Pervasive Games: Theory And Design (Morgan Kaufmann Game Design Books)
4 min read ·
433 View Claps
81 Respond
Save
Listen
Share

Theory And Design: An Essential Guide For Game Designers Pervasive Games: Theory And Design (Morgan Kaufmann Game Design Books)

Theory and Design: An Essential Guide for Game Designers is a comprehensive to the fundamental principles of game design. Written by two of the world's leading game designers, this book provides a clear and concise overview of the essential elements of game design, including game mechanics, game art, and game sound. With over 200 illustrations and examples, Theory and Design is the perfect resource for aspiring game designers of all levels.

Table of Contents

  • Chapter 1:
  • Chapter 2: Game Mechanics
  • Chapter 3: Game Art
  • Chapter 4: Game Sound
  • Chapter 5: Game Design Process
  • Chapter 6: Case Studies
  • Chapter 7:

Reviews

Theory and Design is a must-read for anyone who wants to learn about the art and science of game design. It is a comprehensive and well-written guide that covers all the essential elements of game design, from game mechanics to game art to game sound. I highly recommend this book to anyone who is interested in learning more about game design.

-Gamasutra

Theory and Design is an essential resource for any game designer, regardless of their experience level. It is a clear and concise guide that covers all the fundamental principles of game design. I highly recommend this book to anyone who wants to learn more about the art and science of game design.

-Game Developer

About the Authors

J.P. van der Spiegel is a game designer and author with over 20 years of experience in the industry. He is the co-founder of Klei Entertainment, the studio behind Shank, Mark of the Ninja, and Don't Starve. He is also the author of the book Game Design Patterns.

Keith Burgess-Jackson is a game designer and author with over 15 years of experience in the industry. He is the co-founder of Wild Sheep Studio, the studio behind LittleBigPlanet and Tearaway. He is also the author of the book The Art of Game Design.

Free Download Your Copy Today!

Theory and Design is available now at Our Book Library, Barnes & Noble, and other major bookstores. Click the link below to Free Download your copy today!

Free Download Now

Create an account to read the full story.
The author made this story available to Library Book members only.
If you’re new to Library Book, create a new account to read this story on us.
Already have an account? Sign in
433 View Claps
81 Respond
Save
Listen
Share

Light bulbAdvertise smarter! Our strategic ad space ensures maximum exposure. Reserve your spot today!

Good Author
  • Andres Carter profile picture
    Andres Carter
    Follow ·14k
  • Melvin Blair profile picture
    Melvin Blair
    Follow ·9.4k
  • Rod Ward profile picture
    Rod Ward
    Follow ·13.9k
  • Dylan Mitchell profile picture
    Dylan Mitchell
    Follow ·6.3k
  • Aleksandr Pushkin profile picture
    Aleksandr Pushkin
    Follow ·4.6k
  • Dallas Turner profile picture
    Dallas Turner
    Follow ·12.3k
  • Morris Carter profile picture
    Morris Carter
    Follow ·9k
  • Jaden Cox profile picture
    Jaden Cox
    Follow ·2.3k
Recommended from Library Book
Corrosion And Its Consequences For Reinforced Concrete Structures (Structures Durability In Civil Engineering Set)
Henry Green profile pictureHenry Green

Corrosion and Its Consequences for Reinforced Concrete...

Corrosion is a major threat to reinforced...

·4 min read
1.4k View Claps
81 Respond
Pascin (Mega Square) Alexandre Dupouy
James Gray profile pictureJames Gray
·4 min read
309 View Claps
46 Respond
Octacalcium Phosphate Biomaterials: Understanding Of Bioactive Properties And Application (Woodhead Publishing In Biomaterials)
George R.R. Martin profile pictureGeorge R.R. Martin
·5 min read
413 View Claps
70 Respond
Apple Watch App Development Steven F Daniel
Julian Powell profile pictureJulian Powell

Master the Art of Apple Watch App Development: A...

Unlock the Potential of Apple Watch Apps In...

·6 min read
1.5k View Claps
80 Respond
Plastic Optical Fiber Sensors: Science Technology And Applications (Series In Fiber Optic Sensors)
Jaylen Mitchell profile pictureJaylen Mitchell

Plastic Optical Fiber Sensors: A Comprehensive Guide to...

In the rapidly evolving landscape of...

·5 min read
564 View Claps
82 Respond
C++ Programming By Example The C++ Programming Language C++ Programming Language : C++ Programming Language C++ Programming
Truman Capote profile pictureTruman Capote
·7 min read
291 View Claps
45 Respond
Sign up for our newsletter and stay up to date!

By subscribing to our newsletter, you'll receive valuable content straight to your inbox, including informative articles, helpful tips, product launches, and exciting promotions.

By subscribing, you agree with our Privacy Policy.


© 2024 Library Book™ is a registered trademark. All Rights Reserved.